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voila je voudrai faire des menus mais je comprend po comment on fe exactement
g essayer de commprendre la source de glider et voila ce ke je trouve pour les menus :
unsigned char gagne[] = { 0,0,0,144,128,144,208,144,16,0,0,0,96,16,32,0, 0,0,0,255,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,240,248,252,254,255,255,255,255,255,254,252,248,240, 0,0,0,244,52,148,159,0,0,0,0,0,0,206,0,0, 0,0,0,255,0,0,128,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255, 0,0,0,175,171,170,249,0,0,0,0,16,16,153,132,132, 184,0,0,255,0,0,228,92,92,86,0,0,0,0,0,0, 0,0,0,80,0,80,80,80,80,0,0,0,0,0,0,0, 0,0,0,255,255,255,255,99,73,29,35,127,255,255,255,255, 0,192,64,238,120,54,238,0,0,0,0,202,112,49,104,0, 3,0,0,255,0,0,191,42,170,186,0,0,0,0,0,0, 0,0,0,253,149,149,151,0,16,0,0,0,0,0,0,0, 0,0,0,255,255,255,255,24,214,55,23,243,248,255,255,255, 0,1,0,31,21,85,220,0,0,0,0,247,149,213,117,0, 0,0,0,255,0,0,55,54,61,75,0,0,0,0,0,0, 0,0,0,171,170,170,251,0,0,0,128,128,0,0,0,0, 0,0,0,255,255,255,255,197,245,229,205,215,229,255,255,255, 0,0,0,221,85,117,213,0,0,0,0,79,236,174,190,0, 0,0,0,255,0,0,21,21,21,29,0,1,0,0,0,0, 0,0,0,110,66,82,210,0,0,192,64,92,112,92,220,0, 128,0,0,255,255,255,255,139,107,107,9,255,255,255,255,255, 0,0,0,125,98,99,221,0,0,0,0,106,106,106,122,0, 2,0,0,255,0,0,28,2,18,30,16,30,0,0,0,0, 0,0,0,209,81,85,93,1,1,1,1,192,192,28,192,0, 0,0,0,255,255,239,239,225,237,237,225,255,255,255,255,255, 0,0,0,58,98,59,59,0,0,0,0,184,8,176,184,0, 0,0,0,255,0,0,252,4,216,220,0,0,0,0,0,0, 0,0,0,29,13,25,29,0,0,0,0,255,180,181,245,16, 20,0,0,255,255,255,255,31,95,223,223,95,63,255,255,255, 0,0,0,56,72,72,56,9,9,0,0,35,38,43,251,0, 0,0,0,255,0,0,5,5,5,5,4,4,0,0,0,0, 0,0,4,228,128,224,224,0,0,0,0,240,129,224,224,0, 0,0,0,255,255,255,255,163,236,236,236,232,243,255,255,255, 0,0,0,168,168,168,168,8,40,0,0,185,169,169,175,1, 0,0,0,255,0,0,85,85,85,93,0,65,0,0,0,0, 0,0,0,74,75,75,126,0,128,32,96,206,107,42,42,64, 192,0,0,255,255,255,255,253,125,125,125,253,249,255,255,255, 0,0,0,95,84,84,243,0,0,0,0,131,132,134,131,144, 144,0,0,255,0,4,4,4,4,15,4,3,0,0,0,0, 0,0,0,221,69,153,221,0,1,0,0,87,85,92,92,86, 83,0,0,255,255,255,255,190,188,125,61,191,63,255,255,255, 0,0,0,65,65,65,225,64,0,0,0,131,4,4,131,0, 0,0,0,255,0,0,127,209,214,119,0,0,0,0,0,0, 0,0,0,165,164,165,125,32,4,0,0,221,113,109,93,1, 9,0,0,255,255,255,255,98,46,174,162,110,226,255,255,255, 0,0,0,146,18,146,251,16,2,0,0,124,83,83,86,0, 0,0,0,255,0,0,112,80,80,80,0,128,0,0,0,0, 0,0,0,117,197,247,119,0,0,128,128,187,170,170,186,0, 128,0,0,255,255,255,255,40,235,235,235,235,232,255,255,255, 0,64,64,119,86,85,115,0,0,0,0,103,108,91,151,0, 0,0,0,255,0,0,4,4,4,4,4,31,0,0,0,0, 0,0,0,234,138,234,234,10,10,0,0,32,96,160,192,0, 0,0,0,255,255,255,255,134,186,34,62,186,198,255,255,255, 0,0,0,72,72,104,120,0,0,0,0,112,80,80,80,0, 128,0,0,255,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,110,209,216,46,0,0,0,0,93,113,93,93,0, 64,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255, 0,0,0,14,9,9,9,9,1,0,0,4,4,4,4,4, 31,0,0,255,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,31,49,44,29,0,0,0,0,14,9,14,10,10, 14,0,0,15,31,63,127,255,255,255,255,255,127,63,31,15};
plein de numeros je comprend po a koi il correpondent (ligne colones)???
en plus la procedure d'affichage et en asm alors la ...?
si kkun peu me renseigner sur ce ke ca ve dire .... THX
NON cBon merci kan meme lol
Je pense avoir trouvé tout seul kom un grand :P en bidouillant(ma fallut 2 heures ken mem) justement tous ces chiffres 255 127 63 31 15 7 3 1...
o fait c les decimales des nombres binaires qui correspondent o pixels
->le premier chiffre 0 en binaire: 00000000 correspond a la rangée de 8 pixels en bas a droite de l'ecran (ceux ci sont tous eteins)
->le secon chiffre 255 en binaire: 11111111 correspond a la rengée de 8 pixels en bas a droite au dessus de la premiere (ceux ci sont tous allumes)
->le troisime chiffre 63 en binaire:00111111 correspond a la rangee de 8 pixels au dessus de la precedente seul les 6 derniers pixels sont allumés
->ainsi de suite....
et donc les 63 premiers numeros correspondent a une colonne de dimension : 63 lignes*8 colonnes de pixels
(par exemple si les 63 premier numeros sont 255 alors j'ai une colonne de 8 pixels de large * 63 pixels de hauteur allumée a la droite de l'ecran)
c vraiment pourri !
si je ve faire une ligne je doit faire un 255 et 63 zeros puis 255 puis 63 zeros puis 255 .... arf! :evil:
par contre ke comprend pas la procedure asm mais bon ca va venir ...
suis je dans le vrai ? (dapres ce ke g envoyer a la casio oui )
j'esper g é t clair ?
merci encore une foi de pas avoir repondu kom ca je suis fier lol
(en fait ya pas de koi !)
BRAVO ! Oui j'ai pas tout lu mais je pense que tu à bien compris !
Il y a un autre mode vidéo plus naturel (je sais plus lequel c'est, les autres te le diront sûrement).
Hors ligne
c'est le mode D3, ou inline c pareil! le début du buffer est en basà droite et la fi en ht à gauche! et c arrangé à "l'inverse" du C3, c'est à dire que ce sont des lignes "séparées" par 1 octet.
Hors ligne